3D ART / 2026
A class roster built for a top-down RPG: exaggerated proportions, saturated class colours and clear weapon reads, all framed on matching stone tiles for direct use as unit portraits or in-game pieces.

Martial: paladin, rogue, dwarf warrior, monk, steampunk engineer. Casters: wizard, cleric, necromancer, druid, fire sorceress. Support & ranged: bard and elven ranger.
Each class was given one signature colour and one signature shape — hammer, staff, bow, lute — so the roster stays readable at small on-screen sizes. Shared tile bases and a single camera angle lock the set together.
A cohesive twelve-class sheet usable as isometric unit art, selection portraits or a design pitch for a party-based RPG.