GAME DEVELOPMENT / 2026
A published, downloadable sound library for industrial environments — built for factory simulations, workshops, sci-fi facilities, survival and horror scenes, and any game with a production system at its centre.

Industrial audio has to loop for long stretches without fatiguing the listener, and drop into any engine without a cleanup pass first.
Recorded and designed each category as a set — ambience, machining, conveyors, put/remove interactions, menu and game-over music — then organised the pack into a clear folder structure with consistent levels so it is drag-and-drop ready.
A released pack usable in Unity, Unreal Engine, Godot and other engines, for both 2D and 3D projects.