Pixel Art Asset Set
Pixel Artist
A production-ready pixel set — props, structures, enemies and a player sprite drawn on one shared palette and pixel density.
CASE STUDY→03 / 2D ART
Pixel art, illustration and concept work that defines a world before it exists in three dimensions.

Pixel Artist
A production-ready pixel set — props, structures, enemies and a player sprite drawn on one shared palette and pixel density.
CASE STUDY→
2D Illustrator
Painted props and characters with soft light and material weight — the same object language as the pixel set, rendered illustratively.
CASE STUDY→Pixel Artist
Full pixel scenes — cottages, camps, docks, ruins and a playable platformer slice — composed as complete frames rather than asset dumps.
CASE STUDY→
Illustrator
Painted environments across climates — countryside, lake, desert town and waterfall — used as mood targets for production.
CASE STUDY→
Concept Artist
Two full production sheets — Village Outskirts and Overgrown City — carrying keys, thumbnails, palettes, props and character turnarounds on one page.
CASE STUDY→